struct EE::UI::UIProperty::LifetimeState¶
struct LifetimeState { // fields T value; UIProperty<T>* property { nullptr }; std::unique_ptr<ObservableValue<bool>> alive; // construction LifetimeState(UIProperty<T>* property, T value); };
struct LifetimeState { // fields T value; UIProperty<T>* property { nullptr }; std::unique_ptr<ObservableValue<bool>> alive; // construction LifetimeState(UIProperty<T>* property, T value); };